Spottedleaf 94b1400a81 Optimise recalcBlockCounts() for empty sections
In 1.18, every chunk section is initialised to a non-null value
and recalcBlockCounts() is invoked for each section.
However, in a standard world, most sections are empty. In such cases,
recalcBlockCounts() would iterate over ever position - even though
the block data would all be air. To avoid this, we skip
searching the section unless the palette indicates there _could_ be
a non-air block state or non-empty fluid state.

Chunk loading initially showed that recalcBlockCounts() over
sections with a ZeroBitStorage data to to take ~20% of the process,
now it takes <1%.
2023-05-15 20:30:16 -07:00
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