3 Commits

Author SHA1 Message Date
Spottedleaf
2474482685 Remove the remains of per-player mob spawns
Now, the spawning should be running Vanilla logic; except
that it is calculated per region (which is what per player
was effectively achieving anyways).
2023-02-23 20:07:56 -08:00
Spottedleaf
256f68d149 Regionise skip hopper event fields 2023-02-23 19:34:00 -08:00
Spottedleaf
fd7901d0f1 Implement TPA system for test server
Will be removed later once this is all public.

Fixed many issues with teleporting players on vehicles
while in the same region.

Additionaly, make sure dead players are dismounted - as
this logic was previously done by remove.

Re-add regiontodo.txt
2023-02-23 18:42:20 -08:00