13 Commits

Author SHA1 Message Date
Spottedleaf
815dd7bae8 Fix compile 2024-12-01 16:54:40 -08:00
Spottedleaf
227b50fe38 Update Paper 2024-12-01 16:13:58 -08:00
Spottedleaf
c937c72ef9 Update Paper 2024-11-28 19:06:32 -08:00
Spottedleaf
97805cb5c9 Update LeafProfiler formatting 2024-11-27 08:07:50 -08:00
Spottedleaf
be8908e2b2 Update to 1.21.3 2024-11-27 07:54:37 -08:00
Spottedleaf
2e7bc0721a Adjust initial world spawn radius load
The spawn selection may actually be farther than 32 blocks,
so we need a larger load radius to prevent a deadlock on startup.

Additionally, re-insert thread checks for sync loads that were
previously in 1.20.
2024-11-14 21:35:50 -08:00
Spottedleaf
5833269c4c Update Paper 2024-11-04 11:15:46 -08:00
Spottedleaf
7b534ef0bd Update Paper 2024-10-21 09:30:58 -07:00
Spottedleaf
d8461e8ec5 Remove toProcessTrackingUnloading
This field is covered by the entity tracker optimisations in Paper,
but currently was not properly maintained - resulting in memory leaks.

Fixes https://github.com/PaperMC/Folia/issues/283
2024-08-30 12:58:17 -07:00
Spottedleaf
9203a7a887 Update Paper 2024-08-16 15:43:38 -07:00
Spottedleaf
e402f963b5 Update to 1.21.1 2024-08-08 18:46:31 -07:00
Spottedleaf
13e5373076 Move chunk lists and nearby players to region data
Fixes https://github.com/PaperMC/Folia/issues/253
2024-07-31 08:40:17 -07:00
Spottedleaf
388cdacd1b Initial pass of 1.21
Most significant changes are to portal/teleport logic, there may
be some bugs there. Not really concerned about the passenger
teleport, as Folia had already added support for that.

Not sure how the spark changes are going to work.
2024-07-30 20:09:52 -07:00