2023-10-29 00:46:17 +08:00

141 lines
5.3 KiB
C#

using System;
using System.IO;
using System.Collections.Generic;
namespace AssetStudio
{
public class GameFile
{
public Dictionary<long, StreamFile[]> Bundles = new Dictionary<long, StreamFile[]>();
public GameFile(FileReader reader)
{
var bundles = new Dictionary<long, StreamFile[]>();
var ext = Path.GetExtension(reader.FileName);
switch (reader.Game.Name)
{
case "GI":
var gi = GameManager.GetGame("GI");
if (ext != gi.Extension)
goto default;
Blk.ExpansionKey = Crypto.GIExpansionKey;
Blk.SBox = Crypto.GISBox;
Blk.ConstKey = Crypto.GIConstKey;
Blk.ConstVal = Crypto.GIConstVal;
var giFile = new GIFile(reader);
bundles = giFile.Bundles;
break;
case "GI_CB1":
var gi_cb1 = GameManager.GetGame("GI_CB1");
if (ext != gi_cb1.Extension)
goto default;
var gi_cb1File = new CB1File(reader);
bundles = gi_cb1File.Bundles;
break;
case "GI_CB2":
var gi_cb2 = GameManager.GetGame("GI_CB2");
if (ext != gi_cb2.Extension)
goto default;
Blk.ExpansionKey = Crypto.CBXExpansionKey;
Blk.SBox = null;
Blk.ConstKey = Crypto.CBXConstKey;
Blk.ConstVal = Crypto.CBXConstVal;
var gi_cb2File = new CBXFile(reader);
bundles = gi_cb2File.Bundles;
break;
case "GI_CB3":
var gi_cb3 = GameManager.GetGame("GI_CB3");
if (ext != gi_cb3.Extension)
goto default;
Blk.ExpansionKey = Crypto.CBXExpansionKey;
Blk.SBox = null;
Blk.ConstKey = Crypto.CBXConstKey;
Blk.ConstVal = Crypto.CBXConstVal;
var gi_cb3File = new CBXFile(reader);
bundles = gi_cb3File.Bundles;
break;
case "BH3":
var bh3 = GameManager.GetGame("BH3");
if (ext != bh3.Extension)
goto default;
Mr0k.ExpansionKey = Crypto.BH3ExpansionKey;
Mr0k.Key = Crypto.BH3Key;
Mr0k.ConstKey = Crypto.BH3ConstKey;
Mr0k.SBox = Crypto.BH3SBox;
Mr0k.BlockKey = null;
var wmvFile = new WMVFile(reader);
bundles = wmvFile.Bundles;
break;
case "ZZZ_CB1":
var zzz = GameManager.GetGame("ZZZ_CB1");
if (ext != zzz.Extension)
goto default;
Mr0k.ExpansionKey = Crypto.Mr0kExpansionKey;
Mr0k.Key = Crypto.Mr0kKey;
Mr0k.ConstKey = Crypto.Mr0kConstKey;
Mr0k.SBox = null;
Mr0k.BlockKey = null;
var zzzFile = new BundleFile(reader);
bundles.Add(0, zzzFile.FileList);
break;
case "SR_CB2":
var sr_cb2 = GameManager.GetGame("SR_CB2");
if (ext != sr_cb2.Extension)
goto default;
Mr0k.ExpansionKey = Crypto.Mr0kExpansionKey;
Mr0k.Key = Crypto.Mr0kKey;
Mr0k.ConstKey = Crypto.Mr0kConstKey;
Mr0k.SBox = null;
Mr0k.BlockKey = null;
var sr_cb2File = new BundleFile(reader);
bundles.Add(0, sr_cb2File.FileList);
break;
case "SR_CB3":
var sr_cb3 = GameManager.GetGame("SR_CB3");
if (ext != sr_cb3.Extension)
goto default;
Mr0k.ExpansionKey = Crypto.Mr0kExpansionKey;
Mr0k.Key = Crypto.Mr0kKey;
Mr0k.ConstKey = Crypto.Mr0kConstKey;
Mr0k.SBox = null;
Mr0k.BlockKey = null;
var sr_cb3File = new BlocksFile(reader);
bundles = sr_cb3File.Bundles;
break;
case "TOT":
var tot = GameManager.GetGame("TOT");
if (ext != tot.Extension)
goto default;
Mr0k.ExpansionKey = Crypto.Mr0kExpansionKey;
Mr0k.Key = Crypto.Mr0kKey;
Mr0k.ConstKey = Crypto.Mr0kConstKey;
Mr0k.SBox = null;
Mr0k.BlockKey = Crypto.ToTBlockKey;
var totFile = new TOTFile(reader);
bundles = totFile.Bundles;
break;
default:
throw new NotSupportedException("File not supported !!\nMake sure to select the right game before loading the file");
}
Bundles = bundles;
}
}
}