mirror of
https://github.com/Dongyifengs/AssetStudio-Genshin-MoYi.git
synced 2025-05-06 19:39:19 +08:00
105 lines
4.5 KiB
XML
105 lines
4.5 KiB
XML
<?xml version='1.0' encoding='utf-8'?>
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<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="AssetStudioGUI.Properties" GeneratedClassName="Settings">
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<Profiles />
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<Settings>
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<Setting Name="displayAll" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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<Setting Name="enablePreview" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="displayInfo" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="openAfterExport" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="assetGroupOption" Type="System.Int32" Scope="User">
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<Value Profile="(Default)">0</Value>
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</Setting>
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<Setting Name="convertTexture" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="convertAudio" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="convertType" Type="AssetStudio.ImageFormat" Scope="User">
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<Value Profile="(Default)">Png</Value>
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</Setting>
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<Setting Name="eulerFilter" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="filterPrecision" Type="System.Decimal" Scope="User">
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<Value Profile="(Default)">0.25</Value>
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</Setting>
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<Setting Name="exportAllNodes" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="exportSkins" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="exportAnimations" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="boneSize" Type="System.Decimal" Scope="User">
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<Value Profile="(Default)">10</Value>
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</Setting>
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<Setting Name="fbxVersion" Type="System.Int32" Scope="User">
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<Value Profile="(Default)">3</Value>
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</Setting>
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<Setting Name="fbxFormat" Type="System.Int32" Scope="User">
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<Value Profile="(Default)">0</Value>
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</Setting>
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<Setting Name="scaleFactor" Type="System.Decimal" Scope="User">
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<Value Profile="(Default)">1</Value>
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</Setting>
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<Setting Name="exportBlendShape" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="castToBone" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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<Setting Name="restoreExtensionName" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="exportAllUvsAsDiffuseMaps" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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<Setting Name="key" Type="System.Byte" Scope="User">
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<Value Profile="(Default)">147</Value>
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</Setting>
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<Setting Name="console" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="eanbleXor" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="disableRndrr" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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<Setting Name="exportAssetBundle" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="exportIndexObject" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="selectedGame" Type="System.Int32" Scope="User">
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<Value Profile="(Default)">0</Value>
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</Setting>
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<Setting Name="ignoreController" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="disableShader" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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<Setting Name="enableResolveDependencies" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="isFileLogging" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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<Setting Name="exportUV0UV1" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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</Settings>
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</SettingsFile> |