mirror of
https://github.com/Dongyifengs/AssetStudio-Genshin-MoYi.git
synced 2025-04-22 20:49:18 +08:00
480 lines
10 KiB
C#
480 lines
10 KiB
C#
using System;
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using System.IO;
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using System.Text;
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namespace Smolv
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{
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public static class SmolvDecoder
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{
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public static int GetDecodedBufferSize(byte[] data)
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{
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if (data == null)
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{
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throw new ArgumentNullException(nameof(data));
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}
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if (!CheckSmolHeader(data))
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{
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return 0;
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}
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int size = BitConverter.ToInt32(data, 5 * sizeof(uint));
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return size;
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}
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public static int GetDecodedBufferSize(Stream stream)
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{
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if (stream == null)
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{
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throw new ArgumentNullException(nameof(stream));
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}
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if (!stream.CanSeek)
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{
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throw new ArgumentException(nameof(stream));
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}
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if (stream.Position + HeaderSize > stream.Length)
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{
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return 0;
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}
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long initPosition = stream.Position;
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stream.Position += HeaderSize - sizeof(uint);
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int size = stream.ReadByte() | stream.ReadByte() << 8 | stream.ReadByte() << 16 | stream.ReadByte() << 24;
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stream.Position = initPosition;
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return size;
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}
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public static byte[] Decode(byte[] data)
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{
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if (data == null)
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{
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throw new ArgumentNullException(nameof(data));
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}
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int bufferSize = GetDecodedBufferSize(data);
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if (bufferSize == 0)
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{
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// invalid SMOL-V
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return null;
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}
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byte[] output = new byte[bufferSize];
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if (Decode(data, output))
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{
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return output;
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}
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return null;
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}
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public static bool Decode(byte[] data, byte[] output)
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{
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if (data == null)
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{
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throw new ArgumentNullException(nameof(data));
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}
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if (output == null)
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{
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throw new ArgumentNullException(nameof(output));
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}
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int bufferSize = GetDecodedBufferSize(data);
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if (bufferSize > output.Length)
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{
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return false;
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}
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using (MemoryStream outputStream = new MemoryStream(output))
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{
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return Decode(data, outputStream);
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}
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}
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public static bool Decode(byte[] data, Stream outputStream)
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{
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if (data == null)
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{
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throw new ArgumentNullException(nameof(data));
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}
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using (MemoryStream inputStream = new MemoryStream(data))
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{
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return Decode(inputStream, data.Length, outputStream);
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}
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}
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public static bool Decode(Stream inputStream, int inputSize, Stream outputStream)
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{
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if (inputStream == null)
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{
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throw new ArgumentNullException(nameof(inputStream));
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}
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if (outputStream == null)
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{
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throw new ArgumentNullException(nameof(outputStream));
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}
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if (inputStream.Length < HeaderSize)
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{
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return false;
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}
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using (BinaryReader input = new BinaryReader(inputStream, Encoding.UTF8, true))
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{
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using (BinaryWriter output = new BinaryWriter(outputStream, Encoding.UTF8, true))
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{
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long inputEndPosition = input.BaseStream.Position + inputSize;
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long outputStartPosition = output.BaseStream.Position;
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// Header
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output.Write(SpirVHeaderMagic);
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input.BaseStream.Position += sizeof(uint);
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uint version = input.ReadUInt32();
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output.Write(version);
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uint generator = input.ReadUInt32();
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output.Write(generator);
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int bound = input.ReadInt32();
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output.Write(bound);
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uint schema = input.ReadUInt32();
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output.Write(schema);
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int decodedSize = input.ReadInt32();
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// Body
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int prevResult = 0;
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int prevDecorate = 0;
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while (input.BaseStream.Position < inputEndPosition)
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{
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// read length + opcode
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if (!ReadLengthOp(input, out uint instrLen, out SpvOp op))
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{
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return false;
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}
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bool wasSwizzle = op == SpvOp.VectorShuffleCompact;
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if (wasSwizzle)
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{
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op = SpvOp.VectorShuffle;
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}
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output.Write((instrLen << 16) | (uint)op);
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uint ioffs = 1;
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// read type as varint, if we have it
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if (op.OpHasType())
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{
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if (!ReadVarint(input, out uint value))
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{
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return false;
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}
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output.Write(value);
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ioffs++;
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}
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// read result as delta+varint, if we have it
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if (op.OpHasResult())
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{
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if (!ReadVarint(input, out uint value))
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{
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return false;
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}
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int zds = prevResult + ZigDecode(value);
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output.Write(zds);
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prevResult = zds;
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ioffs++;
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}
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// Decorate: IDs relative to previous decorate
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if (op == SpvOp.Decorate || op == SpvOp.MemberDecorate)
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{
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if (!ReadVarint(input, out uint value))
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{
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return false;
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}
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int zds = prevDecorate + unchecked((int)value);
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output.Write(zds);
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prevDecorate = zds;
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ioffs++;
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}
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// Read this many IDs, that are relative to result ID
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int relativeCount = op.OpDeltaFromResult();
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bool inverted = false;
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if (relativeCount < 0)
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{
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inverted = true;
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relativeCount = -relativeCount;
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}
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for (int i = 0; i < relativeCount && ioffs < instrLen; ++i, ++ioffs)
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{
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if (!ReadVarint(input, out uint value))
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{
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return false;
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}
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int zd = inverted ? ZigDecode(value) : unchecked((int)value);
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output.Write(prevResult - zd);
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}
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if (wasSwizzle && instrLen <= 9)
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{
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uint swizzle = input.ReadByte();
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if (instrLen > 5) output.Write(swizzle >> 6);
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if (instrLen > 6) output.Write((swizzle >> 4) & 3);
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if (instrLen > 7) output.Write((swizzle >> 2) & 3);
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if (instrLen > 8) output.Write(swizzle & 3);
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}
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else if (op.OpVarRest())
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{
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// read rest of words with variable encoding
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for (; ioffs < instrLen; ++ioffs)
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{
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if (!ReadVarint(input, out uint value))
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{
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return false;
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}
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output.Write(value);
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}
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}
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else
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{
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// read rest of words without any encoding
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for (; ioffs < instrLen; ++ioffs)
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{
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if (input.BaseStream.Position + 4 > input.BaseStream.Length)
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{
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return false;
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}
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uint val = input.ReadUInt32();
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output.Write(val);
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}
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}
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}
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if (output.BaseStream.Position != outputStartPosition + decodedSize)
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{
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// something went wrong during decoding? we should have decoded to exact output size
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return false;
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}
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return true;
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}
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}
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}
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private static bool CheckSmolHeader(byte[] data)
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{
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if (!CheckGenericHeader(data, SmolHeaderMagic))
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{
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return false;
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}
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return true;
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}
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private static bool CheckGenericHeader(byte[] data, uint expectedMagic)
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{
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if (data == null)
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{
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return false;
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}
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if (data.Length < HeaderSize)
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{
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return false;
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}
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uint headerMagic = BitConverter.ToUInt32(data, 0 * sizeof(uint));
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if (headerMagic != expectedMagic)
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{
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return false;
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}
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uint headerVersion = BitConverter.ToUInt32(data, 1 * sizeof(uint));
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if (headerVersion < 0x00010000 || headerVersion > 0x00010300)
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{
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// only support 1.0 through 1.3
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return false;
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}
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return true;
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}
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private static bool ReadVarint(BinaryReader input, out uint value)
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{
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uint v = 0;
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int shift = 0;
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while (input.BaseStream.Position < input.BaseStream.Length)
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{
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byte b = input.ReadByte();
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v |= unchecked((uint)(b & 127) << shift);
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shift += 7;
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if ((b & 128) == 0)
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{
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break;
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}
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}
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value = v;
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// @TODO: report failures
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return true;
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}
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private static bool ReadLengthOp(BinaryReader input, out uint len, out SpvOp op)
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{
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len = default;
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op = default;
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if (!ReadVarint(input, out uint value))
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{
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return false;
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}
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len = ((value >> 20) << 4) | ((value >> 4) & 0xF);
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op = (SpvOp) (((value >> 4) & 0xFFF0) | (value & 0xF));
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op = RemapOp(op);
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len = DecodeLen(op, len);
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return true;
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}
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/// <summary>
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/// Remap most common Op codes (Load, Store, Decorate, VectorShuffle etc.) to be in < 16 range, for
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/// more compact varint encoding. This basically swaps rarely used op values that are < 16 with the
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/// ones that are common.
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/// </summary>
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private static SpvOp RemapOp(SpvOp op)
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{
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switch (op)
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{
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// 0: 24%
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case SpvOp.Decorate:
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return SpvOp.Nop;
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case SpvOp.Nop:
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return SpvOp.Decorate;
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// 1: 17%
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case SpvOp.Load:
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return SpvOp.Undef;
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case SpvOp.Undef:
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return SpvOp.Load;
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// 2: 9%
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case SpvOp.Store:
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return SpvOp.SourceContinued;
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case SpvOp.SourceContinued:
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return SpvOp.Store;
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// 3: 7.2%
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case SpvOp.AccessChain:
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return SpvOp.Source;
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case SpvOp.Source:
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return SpvOp.AccessChain;
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// 4: 5.0%
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// Name - already small enum value - 5: 4.4%
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// MemberName - already small enum value - 6: 2.9%
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case SpvOp.VectorShuffle:
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return SpvOp.SourceExtension;
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case SpvOp.SourceExtension:
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return SpvOp.VectorShuffle;
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// 7: 4.0%
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case SpvOp.MemberDecorate:
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return SpvOp.String;
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case SpvOp.String:
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return SpvOp.MemberDecorate;
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// 8: 0.9%
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case SpvOp.Label:
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return SpvOp.Line;
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case SpvOp.Line:
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return SpvOp.Label;
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// 9: 3.9%
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case SpvOp.Variable:
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return (SpvOp)9;
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case (SpvOp)9:
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return SpvOp.Variable;
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// 10: 3.9%
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case SpvOp.FMul:
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return SpvOp.Extension;
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case SpvOp.Extension:
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return SpvOp.FMul;
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// 11: 2.5%
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// ExtInst - already small enum value - 12: 1.2%
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// VectorShuffleCompact - already small enum value - used for compact shuffle encoding
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case SpvOp.FAdd:
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return SpvOp.ExtInstImport;
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case SpvOp.ExtInstImport:
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return SpvOp.FAdd;
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// 14: 2.2%
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case SpvOp.TypePointer:
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return SpvOp.MemoryModel;
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case SpvOp.MemoryModel:
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return SpvOp.TypePointer;
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// 15: 1.1%
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case SpvOp.FNegate:
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return SpvOp.EntryPoint;
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case SpvOp.EntryPoint:
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return SpvOp.FNegate;
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}
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return op;
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}
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private static uint DecodeLen(SpvOp op, uint len)
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{
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len++;
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switch (op)
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{
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case SpvOp.VectorShuffle:
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len += 4;
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break;
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case SpvOp.VectorShuffleCompact:
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len += 4;
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break;
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case SpvOp.Decorate:
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len += 2;
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break;
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case SpvOp.Load:
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len += 3;
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break;
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case SpvOp.AccessChain:
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len += 3;
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break;
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}
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return len;
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}
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private static int DecorationExtraOps(int dec)
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{
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// RelaxedPrecision, Block..ColMajor
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if (dec == 0 || (dec >= 2 && dec <= 5))
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{
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return 0;
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}
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// Stream..XfbStride
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if (dec >= 29 && dec <= 37)
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{
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return 1;
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}
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// unknown, encode length
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return -1;
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}
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private static int ZigDecode(uint u)
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{
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return (u & 1) != 0 ? unchecked((int)(~(u >> 1))) : unchecked((int)(u >> 1));
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}
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public const uint SpirVHeaderMagic = 0x07230203;
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/// <summary>
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/// 'SMOL' ascii
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/// </summary>
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public const uint SmolHeaderMagic = 0x534D4F4C;
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private const int HeaderSize = 6 * sizeof(uint);
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}
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}
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