using System.Runtime.InteropServices; using AssetStudio.FbxInterop; namespace AssetStudio { partial class Fbx { [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsUtilQuaternionToEuler(float qx, float qy, float qz, float qw, out float vx, out float vy, out float vz); [DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Cdecl)] private static extern void AsUtilEulerToQuaternion(float vx, float vy, float vz, out float qx, out float qy, out float qz, out float qw); } }