using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace AssetStudio { public class TypeTreeNode { public string m_Type; public string m_Name; public int m_ByteSize; public int m_Index; public int m_TypeFlags; //m_IsArray public int m_Version; public int m_MetaFlag; public int m_Level; public uint m_TypeStrOffset; public uint m_NameStrOffset; public ulong m_RefTypeHash; public TypeTreeNode() { } public TypeTreeNode(string type, string name, int level, bool align) { m_Type = type; m_Name = name; m_Level = level; m_MetaFlag = align ? 0x4000 : 0; } } }