using System.Collections.Generic; namespace AssetStudio { public static class CommonString { public static readonly Dictionary StringBuffer = new Dictionary { {0, "AABB"}, {5, "AnimationClip"}, {19, "AnimationCurve"}, {34, "AnimationState"}, {49, "Array"}, {55, "Base"}, {60, "BitField"}, {69, "bitset"}, {76, "bool"}, {81, "char"}, {86, "ColorRGBA"}, {96, "Component"}, {106, "data"}, {111, "deque"}, {117, "double"}, {124, "dynamic_array"}, {138, "FastPropertyName"}, {155, "first"}, {161, "float"}, {167, "Font"}, {172, "GameObject"}, {183, "Generic Mono"}, {196, "GradientNEW"}, {208, "GUID"}, {213, "GUIStyle"}, {222, "int"}, {226, "list"}, {231, "long long"}, {241, "map"}, {245, "Matrix4x4f"}, {256, "MdFour"}, {263, "MonoBehaviour"}, {277, "MonoScript"}, {288, "m_ByteSize"}, {299, "m_Curve"}, {307, "m_EditorClassIdentifier"}, {331, "m_EditorHideFlags"}, {349, "m_Enabled"}, {359, "m_ExtensionPtr"}, {374, "m_GameObject"}, {387, "m_Index"}, {395, "m_IsArray"}, {405, "m_IsStatic"}, {416, "m_MetaFlag"}, {427, "m_Name"}, {434, "m_ObjectHideFlags"}, {452, "m_PrefabInternal"}, {469, "m_PrefabParentObject"}, {490, "m_Script"}, {499, "m_StaticEditorFlags"}, {519, "m_Type"}, {526, "m_Version"}, {536, "Object"}, {543, "pair"}, {548, "PPtr"}, {564, "PPtr"}, {581, "PPtr"}, {596, "PPtr"}, {616, "PPtr"}, {633, "PPtr"}, {646, "PPtr"}, {659, "PPtr"}, {672, "PPtr"}, {688, "PPtr"}, {702, "PPtr"}, {718, "PPtr"}, {734, "Prefab"}, {741, "Quaternionf"}, {753, "Rectf"}, {759, "RectInt"}, {767, "RectOffset"}, {778, "second"}, {785, "set"}, {789, "short"}, {795, "size"}, {800, "SInt16"}, {807, "SInt32"}, {814, "SInt64"}, {821, "SInt8"}, {827, "staticvector"}, {840, "string"}, {847, "TextAsset"}, {857, "TextMesh"}, {866, "Texture"}, {874, "Texture2D"}, {884, "Transform"}, {894, "TypelessData"}, {907, "UInt16"}, {914, "UInt32"}, {921, "UInt64"}, {928, "UInt8"}, {934, "unsigned int"}, {947, "unsigned long long"}, {966, "unsigned short"}, {981, "vector"}, {988, "Vector2f"}, {997, "Vector3f"}, {1006, "Vector4f"}, {1015, "m_ScriptingClassIdentifier"}, {1042, "Gradient"}, {1051, "Type*"}, {1057, "int2_storage"}, {1070, "int3_storage"}, {1083, "BoundsInt"}, {1093, "m_CorrespondingSourceObject"}, {1121, "m_PrefabInstance"}, {1138, "m_PrefabAsset"}, {1152, "FileSize"}, {1161, "Hash128"} }; } }