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https://github.com/Dongyifengs/AssetStudio-Genshin-MoYi.git
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22 lines
526 B
C#
22 lines
526 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace AssetStudio
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{
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public sealed class MovieTexture : Texture
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{
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public byte[] m_MovieData;
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public PPtr<AudioClip> m_AudioClip;
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public MovieTexture(ObjectReader reader) : base(reader)
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{
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var m_Loop = reader.ReadBoolean();
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reader.AlignStream();
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m_AudioClip = new PPtr<AudioClip>(reader);
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m_MovieData = reader.ReadUInt8Array();
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}
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}
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}
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