mirror of
https://github.com/Dongyifengs/AssetStudio-Genshin-MoYi.git
synced 2025-04-21 20:19:19 +08:00
59 lines
1.2 KiB
C#
59 lines
1.2 KiB
C#
|
using System;
|
|||
|
using System.Collections.Generic;
|
|||
|
using System.Linq;
|
|||
|
using System.Text;
|
|||
|
|
|||
|
namespace AssetStudio
|
|||
|
{
|
|||
|
public enum BuildTarget
|
|||
|
{
|
|||
|
NoTarget = -2,
|
|||
|
AnyPlayer = -1,
|
|||
|
ValidPlayer = 1,
|
|||
|
StandaloneOSX = 2,
|
|||
|
StandaloneOSXPPC = 3,
|
|||
|
StandaloneOSXIntel = 4,
|
|||
|
StandaloneWindows,
|
|||
|
WebPlayer,
|
|||
|
WebPlayerStreamed,
|
|||
|
Wii = 8,
|
|||
|
iOS = 9,
|
|||
|
PS3,
|
|||
|
XBOX360,
|
|||
|
Broadcom = 12,
|
|||
|
Android = 13,
|
|||
|
StandaloneGLESEmu = 14,
|
|||
|
StandaloneGLES20Emu = 15,
|
|||
|
NaCl = 16,
|
|||
|
StandaloneLinux = 17,
|
|||
|
FlashPlayer = 18,
|
|||
|
StandaloneWindows64 = 19,
|
|||
|
WebGL,
|
|||
|
WSAPlayer,
|
|||
|
StandaloneLinux64 = 24,
|
|||
|
StandaloneLinuxUniversal,
|
|||
|
WP8Player,
|
|||
|
StandaloneOSXIntel64,
|
|||
|
BlackBerry,
|
|||
|
Tizen,
|
|||
|
PSP2,
|
|||
|
PS4,
|
|||
|
PSM,
|
|||
|
XboxOne,
|
|||
|
SamsungTV,
|
|||
|
N3DS,
|
|||
|
WiiU,
|
|||
|
tvOS,
|
|||
|
Switch,
|
|||
|
Lumin,
|
|||
|
Stadia,
|
|||
|
CloudRendering,
|
|||
|
GameCoreXboxSeries,
|
|||
|
GameCoreXboxOne,
|
|||
|
PS5,
|
|||
|
EmbeddedLinux,
|
|||
|
QNX,
|
|||
|
UnknownPlatform = 9999
|
|||
|
}
|
|||
|
}
|