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https://github.com/Dongyifengs/AssetStudio-Genshin-MoYi.git
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150 lines
4.3 KiB
C#
150 lines
4.3 KiB
C#
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/* Copyright 2015 Google Inc. All Rights Reserved.
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Distributed under MIT license.
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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namespace Org.Brotli.Dec
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{
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/// <summary>Utilities for building Huffman decoding tables.</summary>
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internal sealed class Huffman
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{
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/// <summary>
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/// Maximum possible Huffman table size for an alphabet size of 704, max code length 15 and root
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/// table bits 8.
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/// </summary>
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internal const int HuffmanMaxTableSize = 1080;
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private const int MaxLength = 15;
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/// <summary>Returns reverse(reverse(key, len) + 1, len).</summary>
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/// <remarks>
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/// Returns reverse(reverse(key, len) + 1, len).
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/// <p> reverse(key, len) is the bit-wise reversal of the len least significant bits of key.
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/// </remarks>
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private static int GetNextKey(int key, int len)
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{
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int step = 1 << (len - 1);
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while ((key & step) != 0)
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{
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step >>= 1;
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}
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return (key & (step - 1)) + step;
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}
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/// <summary>
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/// Stores
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/// <paramref name="item"/>
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/// in
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/// <c>table[0], table[step], table[2 * step] .., table[end]</c>
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/// .
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/// <p> Assumes that end is an integer multiple of step.
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/// </summary>
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private static void ReplicateValue(int[] table, int offset, int step, int end, int item)
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{
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do
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{
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end -= step;
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table[offset + end] = item;
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}
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while (end > 0);
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}
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/// <param name="count">histogram of bit lengths for the remaining symbols,</param>
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/// <param name="len">code length of the next processed symbol.</param>
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/// <returns>table width of the next 2nd level table.</returns>
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private static int NextTableBitSize(int[] count, int len, int rootBits)
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{
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int left = 1 << (len - rootBits);
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while (len < MaxLength)
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{
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left -= count[len];
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if (left <= 0)
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{
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break;
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}
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len++;
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left <<= 1;
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}
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return len - rootBits;
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}
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/// <summary>Builds Huffman lookup table assuming code lengths are in symbol order.</summary>
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internal static void BuildHuffmanTable(int[] rootTable, int tableOffset, int rootBits, int[] codeLengths, int codeLengthsSize)
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{
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int key;
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// Reversed prefix code.
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int[] sorted = new int[codeLengthsSize];
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// Symbols sorted by code length.
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// TODO: fill with zeroes?
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int[] count = new int[MaxLength + 1];
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// Number of codes of each length.
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int[] offset = new int[MaxLength + 1];
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// Offsets in sorted table for each length.
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int symbol;
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// Build histogram of code lengths.
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for (symbol = 0; symbol < codeLengthsSize; symbol++)
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{
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count[codeLengths[symbol]]++;
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}
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// Generate offsets into sorted symbol table by code length.
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offset[1] = 0;
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for (int len = 1; len < MaxLength; len++)
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{
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offset[len + 1] = offset[len] + count[len];
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}
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// Sort symbols by length, by symbol order within each length.
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for (symbol = 0; symbol < codeLengthsSize; symbol++)
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{
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if (codeLengths[symbol] != 0)
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{
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sorted[offset[codeLengths[symbol]]++] = symbol;
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}
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}
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int tableBits = rootBits;
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int tableSize = 1 << tableBits;
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int totalSize = tableSize;
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// Special case code with only one value.
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if (offset[MaxLength] == 1)
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{
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for (key = 0; key < totalSize; key++)
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{
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rootTable[tableOffset + key] = sorted[0];
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}
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return;
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}
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// Fill in root table.
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key = 0;
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symbol = 0;
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for (int len = 1, step = 2; len <= rootBits; len++, step <<= 1)
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{
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for (; count[len] > 0; count[len]--)
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{
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ReplicateValue(rootTable, tableOffset + key, step, tableSize, len << 16 | sorted[symbol++]);
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key = GetNextKey(key, len);
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}
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}
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// Fill in 2nd level tables and add pointers to root table.
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int mask = totalSize - 1;
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int low = -1;
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int currentOffset = tableOffset;
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for (int len = rootBits + 1, step = 2; len <= MaxLength; len++, step <<= 1)
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{
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for (; count[len] > 0; count[len]--)
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{
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if ((key & mask) != low)
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{
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currentOffset += tableSize;
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tableBits = NextTableBitSize(count, len, rootBits);
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tableSize = 1 << tableBits;
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totalSize += tableSize;
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low = key & mask;
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rootTable[tableOffset + low] = (tableBits + rootBits) << 16 | (currentOffset - tableOffset - low);
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}
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ReplicateValue(rootTable, currentOffset + (key >> rootBits), step, tableSize, (len - rootBits) << 16 | sorted[symbol++]);
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key = GetNextKey(key, len);
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}
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}
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}
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}
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}
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