🎈 perf: 暂存
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@ -37,6 +37,10 @@
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? 'gobang-chessboard__cell--white'
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: 'gobang-chessboard__cell--black'
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: undefined,
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,
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{
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'gobang-chessboard__cell--win-blink': blink?.[y][x],
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},
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]"
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:style="getCellStyle(cell, x, y)"
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@click="onCellClick(cell, x, y)"
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@ -109,10 +113,13 @@
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height: var(--size);
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user-select: none;
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&--white {
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@apply bg-white;
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@apply bg-white border-solid;
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}
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&--black {
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@apply bg-black;
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@apply bg-black border-solid;
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}
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&--win-blink {
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box-shadow: 5px 5px 5px black;
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}
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}
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&--enabled {
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@ -271,9 +278,9 @@ watch(otherUser, (v, old) => {
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const grid = computed<Grid | undefined>(() =>
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room.value?.pieces.map((row) => row.map((v) => (v !== -1 ? { isWhite: !!v } : undefined))),
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);
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const blink = ref<boolean[][]>([]);
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const blink = ref<boolean[][]>();
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function resetBlink() {
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blink.value = create2DArray(boardLength, boardLength, false);
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blink.value = undefined;
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}
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const isWhite = ref(false);
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function onCellClick(cell: Chess | undefined, x: number, y: number) {
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@ -312,7 +319,15 @@ const { send } = useGobangSocket({
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resetRoom();
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resetBlink();
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},
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HasPlayerWin() {},
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HasPlayerWin(p) {
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const [deltaX, deltaY] = deltaMap[p.face];
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const { originalX, originalY } = p;
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blink.value = create2DArray(
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boardLength,
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boardLength,
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(x, y) => x === originalX + deltaX && y === originalY + deltaY,
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);
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},
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},
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error: {
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PlayerJoin() {
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